Module Properties

To set the name by which other modules refer to an object defined in a class or object module, select the Edit | Properties command in Scripter. The Edit Class Module Properties dialog appears. Type the name that you want other scripts to use when referring to the object defined in the module. The instancing options control how other applications access the object defined in the module, but these options are not relevant to scripts executed within Scripter. Code modules do not have module properties.

When an object module is used in a script, one instance of the object defined in the module is automatically created. The name of the object that is automatically created is the name specified in the Edit Object Module Properties dialog.

See Also

Module Types

The '#Uses Line

Private and Public Definitions

Defining Object Properties and Methods

Class Module Example

Scripter BASIC Language

Object Hierarchy

Object List